![]() Named for the tendency in Star Trek: The Next Generation for hostile creatures to do that very thing to Worf. Also see Horrifying the Horror when a monster is scared by an even worse monster. ![]() See also the analysis page for some side analysis of this trope. Contrast Fight Dracula, in which a writer has a pre-established character (as opposed to a new one) demonstrate their awesomeness by fighting Dracula (but not necessarily winning). Big Guy Fatality Syndrome is a similar trope, considering this trope and that use The Big Guy to be put through the wringer (or in Big Guy Fatality Syndrome's case, to be killed off). Hopeless Boss Fight, when the Worf Effect is shown in a form of Boss Battle. If the character beats up a whole army, Conservation of Ninjutsu is probably at work. Killing off a Red Shirt or two is a slightly different method for achieving a similar effect. If the defeated badass is a tank or similar armored vehicle, that'll be Tanks for Nothing.Ĭompare Badass in Distress and The World's Expert (on Getting Killed), both of which can overlap. If the defeated badass is a Professional Killer, that's Assassin Outclassin'. Applied to an entire military? You may get a Red Shirt Army. When Worf gets beaten emotionally rather than physically, that's Break the Badass. If this happens to a major villain following a Heel–Face Turn on their part, that's a Redemption Demotion. If a new villain introduces themselves by beating the previous villain, that's Make Way for the New Villains (a subtrope). ![]() The Worf Barrage is when an "ultimate" attack or technique is defeated this way instead of a character. Worf Had the Flu is sometimes used to justify Worf's poor showing. begins to look more like an Informed Ability than anything else. When used sparingly and appropriately, this is a powerful way to establish said villain as a serious and credible threat, leaving the audience thinking, "Wow, they just beat up Worf! They must be bad news!" But if the same character is repeatedly used as the target of displays like these, then the character begins to look weak, and if abused, their reputation as the "biggest, toughest" etc. It's even a genuinely good strategy - take out the biggest and toughest in a group, and the rest will accept how tough you are instead of having to prove it over and over. This establishes them as willing to fight and marks them as sufficiently dangerous.įor new villains, it's common for them to pick up the toughest character among the heroes (usually The Big Guy) and hurl them across the room or otherwise take them out in one blow, thus showing that they are the real deal. Want a quick way to show how dangerous one of your unknown characters is? Simple, make them do well or win in a fight with a character that the audience already knows is tough. ![]()
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